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It really is an underrated aspect of RTS games because the soundtrack makes a huge difference. The aforementioned soundtrack is an absolute joy to listen to as you pit your wits against your opponent. Not to mention upgrades to your vehicles from supply crates and promotions. Great visual effects such as the quads and motorbikes skidding around and getting airborne from mountains add to this game as well. Generals has you covered with all of these. Whether you preferred the cerebral GLA with their hit-and-run approach (sending motorbikes into their base loaded up with bombs was always a highlight), or the ever-reliable USA forces with high-tech laser weaponry and heavy duty weapons… or even the vast Chinese army complete with flame throwing tanks and an armored vehicle heavy compositions. This was achieved by using real armies as inspiration for the 3 factions.
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Meaning that for the first time you were able to take out that bridge to prevent your enemy advancing any further.Ī game with a soundtrack that I still enjoy listening to today – in fact, I’m listening to it now as I write this – C&C Generals took the series in a different direction which was a more gritty, realistic take on the RTS genre. On top of that, Tiberian Sun was a pioneer when it came to introducing destructible scenery into the mix. Urban warfare meant that you could do battle in cities and take refuge behind structures or simply slug it out in the streets too, which added some neat realism. I think it paved the way for future games to follow suit and build to the point to where the unit models and whole environment were 3D, like in Red Alert 2.
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This made it seem that there were multiple levels to the terrain and this visual upgrade really helped to take the series to the next level. Tiberian Sun also added other visually impressive features for its time, such as the illusion that the game was 3D with its isometric look.
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Tiberian Sun built upon the solid game mechanics of the original and added many new units plus plenty of cool features such as a night and day lighting system which added novelty to an already unique game. Overall a great game, just maybe one that may not hold up without some nostalgia factor.Ĥ years after the original game that sparked the whole series, the sequel Tiberian Sun was released.
There’s engaging maps, interesting units and factions with plenty of unique visuals. Units that talk to you and have dialogue. It isn’t just about gameplay, but the whole package. The small details like that really do contribute to what it is about the C&C series that makes it so compelling and makes you want to play more. That being said, C&C is still really fun to play and especially so if you want to see how it all began or try out the “original game” that’s cited to be the first of the RTS genre.Ī particular noteworthy aspect of the game is the all-too-realistic screams of the grunts as they are gunned down. But considering it among the future games of the series, unfortunately it has to settle with 10th place due to outdated visuals and lackluster gameplay.Įspecially compared to the upgrades and improvements of the rest in the series.
The game that introduced us to the now-infamous GDI and Nod factions, that got us all so excited for the release of Renegade all those years later, and that we have to thank for spawning one of the best RTS franchises around. I know you’ll probably disagree with some but I hope we can at least agree on a couple here. It’s a tough series to rank but I’ve managed to rank my top 10 picks for the absolute best C&C games out there. The personality of each game shines through and adds an extra level to the already stellar gameplay of the games. The dialogue is also a highlight of the series, with rocketeers ‘riding high’ and commanders who are all so keen to let the enemy know that they have a present for them.
One of the more enjoyable elements of the games that makes them stand out is the humorous live-action video sequences throughout campaign mode and their memorable personalities like Tanya and Yuri who stick with us to this day.
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The series has contributed a great deal to the genre and has been responsible for a lot of its popularity among PC gamers.Ĭ&C is a series which has brought us such iconic units from the marauding mammoth tank and flying gun-wielding rocketeers (Jango Fett impersonators), to the surprisingly effective attack dogs and vicious war bears. Many gamers consider the first game(released in 1995) to be the first RTS game conceived. The Command & Conquer series is one of the undisputed kings of the RTS genre.